Class 10: Butterfly Animation
For this week's assignment I made an animation of a butterfly flying. I used motion paths and curves to create the main movement of the model and camera. I am so happy to have figured out how to export the video from Maya. I like how this turned out.
Creating the Model
This model was made using NURBS spheres and cylinders and manipulating their CV's. I used reference photos of a butterfly from two different angles which I got from Pixabay here and here. I started with the body, then went onto the head and legs. lastly I did the wings which were the most complicated for me as I ended up converting the shape to a polygon to use the UV editor to use the wing image I got from PngItem here which I also ended up converting one more time to animate. Below is an image of my progress and here you can also see how I had the references set up to use.
The curled mouth of the butterfly was made using a NURBS Torus that was modified. This is the final Model, It turned out pretty nice.
Animation Setup
Below I have included a screenshot of my setup for the animation in which you can see the directional light, spotlight, 2 curves, background image/panel, the butterfly, and the Camera and aim.
Here I've decided to include some rendered still frames from throughout my animation, they look pretty cool. I'm happy with them.








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